Amazing and beautiful game, as expected from you Ellian :D
Bug report time! Since it's kind of a spoiler, it's in strikethrough text I guess: I got locked down as the falling monitor landed on me! Couldn't move or jump, and it happened in a place where I couldn't die so I had to restart that level with R.
Ah, yes, that is the one bug I was fully aware of when I coded that part in a rush at the last minute ahahah...
I'll put a warning in the game's description, I've been racking my brain at how to deal with this particular issue for the past two days. I'm sure I'll find a way to fix it when I drop a patch! Thank you for your feedback <3
A common way is to just say "while the player is stuck in a solid object, move the player up (or some other direction) until they're not". Bit of a lazy band-aid fix, but it'll do the trick :P
Ahaha that's exactly what I ended up thinking about after a walk with my dog; considering the layout of the only room it can happen in, that's a pretty solid solution :)
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Amazing and beautiful game, as expected from you Ellian :D
Bug report time! Since it's kind of a spoiler, it's in strikethrough text I guess:
I got locked down as the falling monitor landed on me! Couldn't move or jump, and it happened in a place where I couldn't die so I had to restart that level with R.Ah, yes, that is the one bug I was fully aware of when I coded that part in a rush at the last minute ahahah...
I'll put a warning in the game's description, I've been racking my brain at how to deal with this particular issue for the past two days. I'm sure I'll find a way to fix it when I drop a patch!
Thank you for your feedback <3
A common way is to just say "while the player is stuck in a solid object, move the player up (or some other direction) until they're not". Bit of a lazy band-aid fix, but it'll do the trick :P
Ahaha that's exactly what I ended up thinking about after a walk with my dog; considering the layout of the only room it can happen in, that's a pretty solid solution :)
You were right, that solution is really working well ahah